Um Imparcial View of The First Berserker: Khazan



But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

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Ao dominar as armas e habilidades versáteis do Khazan, os jogadores podem vir a personalizar efetivamente suas táticas de modo a conquistar diversos tipos por chefes e navegar por cenários de combate variados.

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Esses problemas do balanceamento impactaram amplamente negativamente na minha gameplay, felizmente são coisas simples do se resolver utilizando 1 patch futuramente, mas Vive cá este sinal de que certas partes do jogo nãeste parecem justas utilizando este jogador.

If you're still unsure whether to pick this up, one thing I will say is the The First Berserker: Khazan game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.

Acompanhe a jornada do Khazan em Parecer do vingança e aprenda saiba como ele se torna este primeiro berserker pelo Universo DNF.

Isso faz parecer qual Parcela do progresso foi jogado no lixo e honestamente não entendi tal decisãeste do “resetar” certas coisas do mapa após sair dele.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.

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